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020 _a9780262546119
082 _a794.83 BAR
100 _aBarr, Pippin
245 _aStuff games are made of
260 _aCambridge, Massachusetts:
_bMIT Press,
_c2023.
300 _axii, 168p.:
_bill.; pbk.:
_c21 cm.
440 _aPlayful Thinking
504 _aInclude References and Index
520 _aA deep dive into practical game design through playful philosophy and philosophical play. What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of, experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on a deep dive into eight case studies of his own games, Barr illuminates the complex nature of video games and video game design, and the possibilities both offer for exploring ideas big and small. Through a variety of engaging and approachable examples, Barr shows how every single aspect of a game—whether it is code, graphics, interface, or even time itself—can be designed with and related to the player experience. Barr's experimental approach, with its emphasis on highly specific elements of games, will leave readers armed with intriguing design philosophy, conceptual rigor, and diverse insights into the inner life of video games. Upon finishing this book, readers will be ready to think deeply about the nature of games, to dive into expressive and experimental game design themselves, or simply to play with a new and expanded mindset. https://mitpress.mit.edu/9780262546119/the-stuff-games-are-made-of/
650 _aGame Design Philosophy
650 _aExperimental Game Design
650 _aMaterials of Video Games
650 _aPlayer Experience and Interaction
650 _aCode and Mechanics in Games
650 _aVisual and Interface Design
942 _cTD
_2ddc
999 _c63782
_d63782