000 01075 a2200241 4500
008 211120b |||||||| |||| 00| 0 eng d
020 _a9781568812212
082 _a006.7
_bGLA
100 _aGlassner, Andrew
245 _aInteractive storytelling: techniques for 21st century fiction
250 _a1st ed.
260 _bCRC Press/ Routledge,
_c2004
_aBoca Raton:
300 _axiii, 511p. ;
_bpb,
_c23cm.
365 _aGBP
_b49.99
504 _aIncludes bibliography and index
520 _aThe integration of new technologies with traditional storytelling drives the development of an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of both classical story and game structure. Andrew Glassner explains the surprising difficulties in bringing these two activities together.
650 _aVirtual reality
650 _aInteractive multimedia
650 _aEntertainment computing
650 _aComputer Science
650 _aProgramming
942 _2ddc
_cTD
999 _c55550
_d55550