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1.
Ultimate 3D game engine design and architecture Sherrod, Allen. by
  • Sherrod, Allen
Edition: 4ed.
Material type: Text Book
Publication details: New Delhi: Cengage Learning, 2007
Availability: Items available for loan: IIT Gandhinagar (2)Call number: 794.81526 SHE, ...

2.
Integrated introduction to computer graphics and geometric modeling by Ron Goldman by
  • Goldman, Ron
Series: ;
Edition:
Material type: Text Book
Current publication frequency: .
Publication details: Boca Raton: CRC Press, 2009
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.6 GOL.

3.
Physically based rendering: from theory to implementation by Matt Pharr and Greg Humphreys by
  • Pharr, Matt
  • Humphreys, Greg
Series: ; | The Morgan Kaufmann series in interactive 3D technology
Edition: 2nd ed./
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Burlington Morgan Kaufmann Publishers 2010
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 PHA .

4.
Digital lighting and rendering by Jeremy Birn by
  • Jeremy,Birn
Series: ;
Edition: 3rd ed.
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Berkeley California New Riders 2014
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 JER .

5.
Introduction to ray tracing edited by Andrew S. Glassner by
  • Glassner, Andrew S
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: San Fransisco Morgan Kaufmann Publishers. Elsevier 1989
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.6 INT .

6.
Blender foundations the essential guide to learning Blender 2.6 by Roland Hess by
  • Hess, Roland
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Amsterdam Elsevier 2010
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.696 HES .

7.
Foundations of 3D computer graphics by Steven J. Gortler by
  • Gortler, Steven J
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Cambridge MIT Press 2012
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 GOR .

8.
WebGL programming guide : interactive 3D graphics programming with WebGL by Kouichi Matsuda, Rodger Lea by
  • Matsuda, Kouchi
  • Lea, Rodger
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: New Jersey Addison-Wesley 2013
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 MAT.

9.
Blender master class: a hands-on guide to modeling, sculpting, materials, and rendering by Ben Simonds by
  • Simonds, Ben
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .Language: English
Publication details: San Francisco No Starch Press 2012
Availability: Items available for loan: IIT Gandhinagar (2)Call number: 777.7 SIM, ...

10.
Digital modeling by William Vaughan by
  • Vaughan, William
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Berkeley New Riders 2012
Availability: Items available for loan: IIT Gandhinagar (2)Call number: 740 VAU, ...

11.
Fluid simulation for computer graphics by Robert Bridson by
  • Bridson, Robert
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Boca Raton CRC Press 2008
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.696 BRI.

12.
Blender for Dummies by Jason van Gumster by
  • Gumster, Jason Van
Series: ;
Edition: 3
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .Language: English
Publication details: New York John Wiley & Sons 2015
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.696 GUM.

13.
Blender for animation and film-based production by Michelangelo Manrique by
  • Manrique, Michelangelo
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .Language: English
Publication details: Boca Raton CRC Press 2015
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 777.7 MAN.

14.
Learning blender: a hands-on guide to creating 3D animated characters by Oliver Villar by
  • Villar, Oliver
Series: ;
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .Language: English
Publication details: Boston Pearson Addison Wesley 2015
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.696 VIL.

15.
Design and implementation of 3D graphics systems by
  • Gomes, Jonas
  • Costa Sousa, Mario
  • Velho, Luiz
Publication details: Boca Raton: CRC Press, 2012
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 GOM.

16.
Physically based rendering: from theory to implementation by
  • Pharr, Matt
  • Wenzel, Jakob [Co-author]
  • Greg, Humphreys [Co-author]
Edition: 3rd.
Publication details: Cambridge: Morgan Kaufmann, 2016
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 PHA.

17.
Introductory techniques for 3-D computer vision by
  • Trucco, Emanuele
  • Verri, Alessandro
Material type: Text Book
Publication details: Upper Saddle River, N.J.: Prentice Hall, 1998
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.37 TRU.

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