Your search returned 4 results.

Sort
Results
1.
Physically based rendering: from theory to implementation by Matt Pharr and Greg Humphreys by
  • Pharr, Matt
  • Humphreys, Greg
Series: ; | The Morgan Kaufmann series in interactive 3D technology
Edition: 2nd ed./
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .
Publication details: Burlington Morgan Kaufmann Publishers 2010
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 006.693 PHA .

2.
3D game engine design: a practical approach to real-time computer graphics, 2nd ed. : Series: Interactive 3D Technology / by David H. Eberly . by
  • Eberly, David H
Series: ; | Interactive 3D Technology
Edition: 2nd ed.
Material type: Text Book
Current publication frequency: .Language: English
Publication details: Boca Raton: CRC Press, 2006
Availability: Items available for loan: IIT Gandhinagar (2)Call number: 794.8 EBE, ...

3.
Game physics, 2nd ed. : Interactive 3D technology series / by David H. Eberly . by
  • Eberly, David H
Series: ; | Interactive 3D technology series
Edition: 2nd ed.
Material type: Text Book
Current publication frequency: .Language: English
Publication details: Boston: Elsevier, 2010
Availability: Items available for loan: IIT Gandhinagar (1)Call number: 794.81526 EBE. Items available for reference: IIT Gandhinagar: Not for loan (1)Call number: 794.81526 EBE.

4.
Real-time collision detection : Series: Morgan Kaufmann series in interactive 3D technology / by Christer Ericson . by
  • Ericson, Christer
Series: ; | Morgan Kaufmann series in interactive 3D technology
Edition:
Material type: Text Book; Format: print ; Literary form: Not fiction
Current publication frequency: .Language: English
Publication details: Boca Raton CRC Press 2005
Availability: Items available for loan: IIT Gandhinagar (2)Call number: 794.81526 ERI, ...

Pages


Copyright ©  2022 IIT Gandhinagar Library. All Rights Reserved.

Powered by Koha