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Games of no chance 3

By: Contributor(s): Series: Mathematical Sciences Research Institute Publications ; 56Publication details: Cambridge: Cambridge University Press, 2009.Description: ix. 575p.: pbk.: 24 cmISBN:
  • 9780521678544
Subject(s): DDC classification:
  • 519.3 ALB
Summary: This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games such as Chomp and Wythoff's Nim, and on aspects of games with infinitesimal values, plus analyses of the complexity of some games and puzzles and surveys on algorithmic game theory, on playing to lose, and on coping with cycles. The volume is rounded out with an up-to-date bibliography by Fraenkel and, for readers eager to get their hands dirty, a list of unsolved problems by Guy and Nowakowski. Highlights include some of Siegel's groundbreaking work on loopy games, the unveiling by Friedman and Landsberg of the use of renormalization to give very intriguing results about Chomp, and Nakamura's 'Counting Liberties in Capturing Races of Go'. Like its predecessors, this book should be on the shelf of all serious games enthusiasts. Offers an up to date bibliography by Aviezri Fraenkel Includes a list of unsolved problems by Guy and Nowakowski Updates on standard games such as Go and Hex, on impartial games such as Chomp and Wythoff's Nim, and on aspects of games with infinitesmal values https://www.cambridge.org/in/universitypress/subjects/mathematics/discrete-mathematics-information-theory-and-coding/games-no-chance-3?format=PB
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Item type Current library Collection Call number Copy number Status Date due Barcode
Books IIT Gandhinagar General 519.3 ALB (Browse shelf(Opens below)) 1 Checked out 06/02/2026 035123

Includes Bibliographical References and Index

This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games such as Chomp and Wythoff's Nim, and on aspects of games with infinitesimal values, plus analyses of the complexity of some games and puzzles and surveys on algorithmic game theory, on playing to lose, and on coping with cycles. The volume is rounded out with an up-to-date bibliography by Fraenkel and, for readers eager to get their hands dirty, a list of unsolved problems by Guy and Nowakowski. Highlights include some of Siegel's groundbreaking work on loopy games, the unveiling by Friedman and Landsberg of the use of renormalization to give very intriguing results about Chomp, and Nakamura's 'Counting Liberties in Capturing Races of Go'. Like its predecessors, this book should be on the shelf of all serious games enthusiasts.

Offers an up to date bibliography by Aviezri Fraenkel
Includes a list of unsolved problems by Guy and Nowakowski
Updates on standard games such as Go and Hex, on impartial games such as Chomp and Wythoff's Nim, and on aspects of games with infinitesmal values

https://www.cambridge.org/in/universitypress/subjects/mathematics/discrete-mathematics-information-theory-and-coding/games-no-chance-3?format=PB

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