Using graphic novels in the STEM classroom
Publication details: London: Bloomsbury Academic, 2023.Description: xii, 154p.: ill.; pbk.: 23 cmISBN:- 9781350279186
- 741.5 COR
| Item type | Current library | Collection | Call number | Copy number | Status | Barcode | |
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IIT Gandhinagar | General | 741.5 COR (Browse shelf(Opens below)) | 1 | Available | 035108 |
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| 741.2 ROB How to draw: drawing and sketching objects and environments from your imagination | 741.4 HAL Drawing lessons from the great masters | 741.5 BEN Pig flip | 741.5 COR Using graphic novels in the STEM classroom | 741.5 GRA Prime suspects: the anatomy of integers and permutations | 741.5 ITO Uzumaki: spiral into horror | 741.5 LEE How to draw comics the Marvel way |
Includes Appendix, Bibliographical References, Index and Notes
This book provides everything STEM teachers need to use graphic novels in order to engage students, explain difficult concepts, and enrich learning. Drawing upon the latest educational research and over 60 years of combined teaching experience, the authors describe the multimodal affordances and constraints of each element of the STEM curriculum. Useful for new and seasoned teachers alike, the chapters provide practical guidance for teaching with graphic novels, with a section each for Science, Technology, Engineering, and Mathematics. An appendix provides nearly 100 short reviews of graphic novels arranged by topic, such as cryptography, evolution, computer coding, skyscraper design, nuclear physics, auto repair, meteorology, and human physiology, allowing the teacher to find multiple graphic novels to enhance almost any unit. These include graphic novel biographies of Stephen Hawking, Jane Goodall, Alan Turing, Rosalind Franklin, as well as popular titles such as T-Minus by Jim Ottaviani, Brooke Gladstone's The Influencing Machine, Theodoris Andropoulos's Who Killed Professor X, and Gene Yang's Secret Coders series.
https://www.bloomsbury.com/us/using-graphic-novels-in-the-stem-classroom-9781350279186/#
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