Complete guide to blender graphics: computer modeling and animation by John M. Blain
Material type:![Book](/opac-tmpl/lib/famfamfam/BK.png)
- 9781466517035
- 006.696 BLA
Item type | Current library | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
![]() |
IIT Gandhinagar | General | 006.696 BLA (Browse shelf(Opens below)) | Available | 022209 |
Browsing IIT Gandhinagar shelves Close shelf browser (Hides shelf browser)
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
612.82 STE Principles of Neural Design | 621.3822 WOO FPGA-based implementation of signal processing systems | 006.696 VIL Blender for visual effects | 006.696 BLA Complete guide to blender graphics: computer modeling and animation | 006.696 GUM Blender for Dummies | 777.7 MAN Blender for animation and film-based production | 511.6 CHU Principles and techniques in combinatorics |
Includes bibliographical references, appendices and index
There are no comments on this title.