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3D game engine design: a practical approach to real-time computer graphics, 2nd ed. : Series: Interactive 3D Technology / by David H. Eberly .

By: Material type: BookBookLanguage: English Series: ; | Interactive 3D TechnologyCurrent publication frequency: .Publication details: Boca Raton: CRC Press, 2006.Edition: 2nd edDescription: 1018 p.: ill.; 26 cm+ CD-ROMISBN:
  • 9780122290633
Subject(s): DDC classification:
  • 794.8 EBE
LOC classification:
  •  
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Includes references and Index

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